AI Insights · Timothy · July 2022
Top 5 Entertainment Mascot Games on Android in Slovakia: Q2 2022
Discover the performance trends of the top 5 entertainment mascot games on Android in Slovakia during the second quarter of 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 entertainment mascot games on Android in Slovakia, as tracked by Sensor Tower, showed varying performance trends in weekly downloads, revenue, and active users.
Sonic Forces: PvP Battle Race experienced a steady increase in weekly revenue, peaking at approximately $123 in mid-May. Weekly downloads saw an initial rise, reaching a high of 5.6K in late April, before gradually declining to 1.2K by the end of June. Active users followed a similar pattern, peaking at around 19K in late April and then decreasing to 10K by the end of the quarter.
Sonic Dash Endless Runner Game showed modest revenue growth, with a notable spike to $52 in the last week of June. Downloads peaked at 2K in mid-April but dropped to 679 by the end of the quarter. Active users reached a high of 10K in mid-April before gradually declining to 5.5K by the end of June.
Sonic Dash 2: Sonic Boom Run had relatively low revenue, with minor fluctuations and occasional weeks with no revenue. Downloads peaked at 1.2K in mid-April and then declined to 356 by the end of June. Active users peaked at 4.3K in mid-April but saw a downward trend, ending the quarter with about 2K users.
Minion Rush: Running Game had sporadic revenue, peaking at $39 in mid-April, with no revenue recorded for several weeks. Downloads peaked at 708 in mid-April, with a notable increase to 651 in the last week of June. Active users showed an initial increase to 2.5K in mid-April before dropping to 1.5K by mid-June and then rising again to 1.8K at the end of the quarter.
Crash Bandicoot: On the Run! had fluctuating revenue, peaking at $49 at the end of March but showing no revenue for several weeks. Downloads peaked at 739 in mid-April and then declined to 243 by the end of June. Active users remained relatively stable throughout the quarter, with a peak of 11K in mid-April and ending the quarter at 9K.
These insights are based on data from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower's website.